The PSP has been having a rough time in the US as of late, lagging behind other video game hardware sales and coming up short on the software side due to piracy. The UMD-less PSPgo hasn’t been having that good a go of it either, with a high price scaring away many a consumer.
Gavin Cheshire, vice president of Codemasters Studios, puts the blame on a negative consumer experience, telling Edge:
“Well, speaking as a person who bought a PSP, the problem was that I always thought, because it was a better screen than iPod’s, that I’d be doing more with it. But it was such a b****cking useless waste of space; just getting stuff on it was ridiculous. That was its downfall.”
Cheshire’s qualifications for making such a comment appears to lie solely with his own experience, since Codemasters has yet to take true advantage of the PSP in its game releases. Cheshire adds in reference to the PSPgo:
“Relatively speaking, we didn’t do too badly on F1 PSP. But regarding the future, I think they’ve got – well… no. PSPgo’s a lovely device, really smart, but our senior VP bought one the day it came out and has a great story, because he ended up on some customer support line just trying to do basic stuff. He had to re-download his software, do an immediate firmware update, and that’s your user experience. Sony just hasn’t got it right. Stuff like that will make people leave it alone.”
Thus the evidence for these disheartening comments against the PSP, which has had a number of promising software releases in the past year, doesn’t hold much water aside from personal opinions. What’s your opinion on the PSP and the PSPgo?