Graphical ceilings are awesome when it comes to consoles and while it took developers nearly 5-6 years to reach that plateau for the PlayStation 2, Crytek is claiming that Crysis 2 will push the limits of that very ceiling on the PlayStation 3. It sounds highly unlikely to be true as many developers have claimed to push the limits of the console in the past, but it’s something interesting to think about.
With the recent success of exclusives such as Uncharted 2 and the graphical prowess behind it, it’s hard to imagine a better looking game, though that’s exactly what Crytek plans to unleash.
“With each generation of game titles on PS3, usually every 2 years, the games improve significantly in its quality, mostly showing off in graphics,” Glück told Play Magazine. “I think with Crysis 2 you will see the quality bar being set at a very high level that games will struggle to excel. We’re aiming to set a whole new benchmark with that game for all PS3 games.
“Still with an AAA title shipped on PS3, you get the chance to improve further, so the next game developed with CryEngine 3 after Crysis 2 on PS3 will not be worse and rather be more polished and have higher quality in all areas. However, it is unlikely to see a major improvement in graphics as we try to not cut any graphical feature and rather optimize it until it becomes feasible. So I expect more density of game elements, physic effect, more interaction, but the major graphics quality will not be significantly improved.”
True or not, Crysis 2 should be an amazing experience for consoles gamers world wide. Crytek also released the world premiere trailer last night as well. Feel free to check it out here if you haven’t already.