In a recent interview with Edge magazine, Rockstar discussed its upcoming title LA Noire and was sure to set it apart from its flagship title Grand Theft Auto. Despite Noire’s open world abilities and the capability of doing things as you please (like in GTA), the publisher stands by the fact that the two titles are nothing alike outside of that one similarity.
In LA Noire, your main focus is to investigate cases, shake down witnesses and solve the crimes. You’re not trying to blow up a city and cause as much havoc as possible like in most GTA games. This difference alone allows for the game to serve a much slower pace setting and that’s just a couple of differences when you compare the two.
“For us it’s always good when you are crafting something and you don’t have a point of reference from other games,” states VP of product development at Rockstar Jeronimo Barrera. “Even though you could say it’s like GTA because you have this open city you can run around in, it’s paced completely differently. To us that’s what we have to sell: ‘Look, it’s not super-high action like GTA, though there is action, but it is as compelling because of the interactions the characters are having’.”
From the sounds of it, LA Noire was developed to be a lot more story driven than the publisher’s other title. Perhaps this may help keep audiences more glued to the game than those of us who played GTAIV for a short while and set it to the side. I know I am not alone in the fact that Grand Theft Auto IV lost its appeal rather quickly. Only time will tell. LA Noire is scheduled for release this Fall.