First-Person Gaming Runs a Marathon

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History Lesson: The world of gaming changed in 1992 when “Wolfenstein 3D” hit the stands. The love of first-person shooter (FPS) games was only further ignited by the release of the long-time revered “Doom.” The violent adrenaline rush and digital specter of images offered in games like “Halo 4” and the upcoming “Dust 514” only prove to further the public’s eagerness to get behind an array of their favorite firearms. Although FPS games have encountered some criticism for their hastiness to jump on the franchise bandwagon, they won’t be waning in popularity any time soon. As games like “Borderlands” rumble into living rooms across the world, the technology and experience of an afternoon with an FPS game is only going to get better.

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About the author

David Jagneaux

I am The Dean (Editor-in-Chief) of PlayStation University. As a lifelong lover of both playing games and communicating, I knew that gaming journalism was the perfect fit. Over the years I have honed these skills in order to distinguish myself as an ambitious and creative writer passionate about gaming and the games industry.