New unseen accessories that Kratos will use in his latest battle against the gods have been revealed. At least, some have. In the latest issue of Hobby Consolas, the PlayStation 3’s God of War III features in all its glory with screenshots showing new enemies and unseen environments. You can check out these new images in our God of War III gallery. Hopefully Sony will send us direct feed images soon.
First up are the sandals of Hermes that will allow Kratos to run along walls towards his enemies. Yes, the original God of War III trailer wasn’t lying: Kratos will run along walls to combat, just like the Prince of Persia.
Stig Asmussen, the director of God of War III, also mentions the “Arc of Fire,” which is this weapon’s tentative name. We’re not sure if this is in reference to the flaming bow and arrow Kratos uses in the game’s demo. Talking of which, the interview reveals that if you are to fire one these flaming arrows into a group of enemies, if your target is close to others they can also set on fire, eventually stretching to entire armies on the screen. As for the amount of enemies, the game uses the PS3’s technology to reach forty on screen at the same time.
Stig also adds that Kratos’s move-set will change depending on how many enemies he’s facing, something that he’ll need in the game’s huge environments. Many of his enemies stretch into their own environments, have a gander at Gaia in our gallery, and can reach two times the size of the Eiffle Tower. The huge colossus from God of War II will fit in one of titan’s hands in the PS3 game. Stig comments:
One of them has a size which doubles the Eiffel Tower! To illustrate the scale of the game, the colossus of God of War II shears in the palm of one of the titans. The scale will also be a factor taken into account in the battlefield. We were accustomed to dealing with a maximum of 10 enemies on screen, while now it will be from 30 to 40. This increase is being seen in many games, however, we noticed that in those other titles the gameplay does not change when we face many rivals. I think we have solved this element, because we have given a series of Kratos’ new moves that evolve and become much more effective when there are more enemies on screen. If you shoot the bow of an enemy fire, it burns, but if you shoot a rival which is next to another 10, one can turn to others and the flames can spread to an entire army.
We have also created a series of attacks that expand to grip and mechanics that are effective against numerous soldiers. Above all, we are strengthening the different ranges creating massive battles. The centaur now acts as general of the warriors on foot.
There are two more unseen weapons that Kratos will wield and they’ll apparently blow us away. The feature also revealed that the game is expected to last 15 to 20 hours depending on the difficulty setting. God of War III will release exclusively for the PlayStation 3 this March.