Mark Carson, head of mo-cap specialist CaptiveMotion, has gone on record to say that Heavy Rain’s visuals are a bit uneven and that the game itself could have benefited greatly from his team’s services. Of course, Mark Carson was also the Motion Capture specialist that worked on the upcoming Xbox exclusive, Alan Wake.
Whether or not his comments are being made in order to fuel the anticipation and hype surrounding his upcoming work is unknown, but it’s obvious that this isn’t just some fanboy trying to dog a PlayStation 3 exclusive (despite Carson not owning a PS3). Carson did say that he wish he could have helped Quantic Dreams improve upon their title though.
“It’s beautiful and brilliant but visually uneven at points, which unfortunately is the nature of the industry because of the scope, budgets and time-frames required,” says Carson.
“I would have loved to have worked with them on that project,” Carson said about Heavy Rain. “I think we could have help with that. In the end it’s a very different product from Alan Wake and I think everyone will agree once it comes out.”
Who knows how things could have turned out had CaptiveMotion worked alongside Quantic Dreams for Heavy Rain? Regardless, Heavy Rain stands alone on its own accord and all that’s left to see is the finished product of Alan Wake this May. Either way though, we’re sure the comparisons will soon start being made as the release date draws closer despite the two games being finitely different than one another.