In a recent interview on IGN.com’s website, Square Enix gives an interview in which it states that North American gamers aren’t fond of the turn-based style roleplaying games that most of us grew up and loved. Unfortunately, the man taking the interview, Yuji Horii, only takes into account how game reviewers feel about the element and not how gamers themselves feel.
As someone who grew up playing the Final Fantasy franchise, I’ve always had a love for turn-based RPGs and it’s hard to imagine anyone feeling otherwise who grew up playing similar titles. However, in a day and age where game reviewers are more accessible, I can see why Square Enix and Horii feel the way they do.
“I sometimes wonder why the U.S. reviewers are more negative towards turn-based battle system. Real-time play has fun aspects too, but for this type of game there is more strategy that comes with a turn-based system. Also, you can play with other people in this game and decide what actions to take together.“
One of the key points Horii makes in his quote is the strategic element that turn-based roleplaying games provide the player. This is the primary reason why so many of us enjoy it. Instead of being thrown into a hectic battle that is live-action and sometimes just a complete cluster frack, it allows you to slow down and strategically out-think the enemy AI (whether easy or not).
Do you guys prefer your RPGs in a turn-based formula or live action?