Bethesda is working fast to patch Fallout: New Vegas

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Yesterday, Bethesda released its highly anticipated sequel, Fallout: New Vegas to the public after gamers had waited months for it. While the game is exactly what everyone had hoped for, it’s also not without the flaws that naturally come with a title of this magnitude. In New Vegas you can find everything from exorcism heads to crazy freezes at the most inopportune time.

Thankfully, Bethesda has acknowledged the issues quickly and has already started fixing the glitches at hand. Apparently, there was a patched released for the PC version of the game a bit earlier, thus we expect a console release to take place within the next week as well. Speaking through an official press release for the game, a Bethesda representative assured users that the company was aware of the issue and working on it.

“We are currently working on releasing patches and updates as quickly as possible for Fallout: New Vegas for all platforms … announcements regarding the patches are forthcoming.”

It’s great to know the game should be running smoothly shortly, but I think it’s getting a little out of hand with the amount of titles that need post-patch release this generation. It’s almost starting to feel like developers are skipping an integral part of testing in order to meet deadlines. Hopefully that isn’t the case though.

Readers Comments (5)

  1. They never patched the horrible freezing and glitching in Fallout 3, nor acknowledged it. And that’s the worst problem in New Vegas right now too, people are not amused.

    The current PC patch to New Vegas do not address the these problems, but rather “quest and scripting issues” (according to their own blog), and they say “We’re also working hard to make this update available for the PlayStation 3 and Xbox 360 […]”.

    “This update”, in other words the coming patch will not address the worst bugs. I won’t buy the game until the freezing is patched. I hate this because I love the Fallout games.

  2. Bethesda’s patches made to Fallout 3 in the past were simply to fix experience glitches and some broken environment issues… They never really did fix the instability of the framerate or the constant crashes. Downloading DLC for Fallout 3 on PS3 only seemed to bring the issues out more. I’m not counting on them pulling out a miracle, but if they can get New Vegas to run smoothly without crashes they need to go revisit the code for Fallout 3 as well because they struck gold. It would be nice to go back and play Broken Steel without having to reset my PS3 every 10 minutes or so.

  3. Xbox got a New Vegas update before starting the game lastnight/today. Not sure what it did though.

  4. There is no way the developer didnt notice these ridiculously obvious bugs.

    “It’s almost starting to feel like developers are skipping an integral part of testing in order to meet deadlines. Hopefully that isn’t the case though.”

    In this case I honestly cannot see how this could be anything other that this. If they missed it in testing then a whole bunch of people need to be fired.

  5. R people really surprised by this news that a Bethesda/Obsidian game is having bugs,freezing issues? I am the one surprised then. Did people forget that quickly? Now I never had a chance to play Fallout 3 on the Xbox even though I own one, but the PS3 version was so buggy it made a smack addict house look like the Waldorf Astoria. Of course the PS3 version got the worse of the 2 copies bcoz Bethesda Hates the PS3 and it’s users.

    They only really like M$ not the users the money they still hate the users.

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