God of War III won’t be utilising a PlayStation hard-drive install, despite using the complexity of a dual-layer Blu-ray disc. The last PS3 game to make use of the greater capacity 50GB Blu-ray was Kojima Productions’ Metal Gear Solid 4: Guns of the Patriots, which not only required significant HDD space, but also made a new lengthy install after every one of the game’s five acts. There will be no such suffering with Sony Santa Monica’s God of War III.
Like many of the PS3’s graphically most impressive first-party games, God of War III will not require a large HDD install. In fact the game will make use of only 5mb’s of your console’s hard drive, as evidenced by the GameSpot posting of the game’s box art (below) and also by Sony Santa Monica’s Director of Technology, Christopher Ericson, who tweets:
“God of War 3 does NOT do a HD install. The 5MB listed on box back is for save game only.”
Other PS3 games that don’t require significant installs are Killzone 2 and Uncharted 2, both simply caching to the harddrive from the Blu-ray without leaving permanent data behind. However, this feat is more impressive with God of War III for two reasons: one, the game is aiming for a 60 frames-per-second frame rate; and two, it also makes use of a dual-layer Blu-ray disc.
Tim Moss, Director of Technology at Sony Santa Monica, confirmed on Twitter that the US version of the game will be using upwards of 35GBs of Blu-ray space, later adding that due to over nine languages on the European disc, this version will take up over 40GBs.
So what does this have to say about Sony Santa Monica’s statement that the game will not feature CG cutscenes? With this amount of data being used it is highly likely that the game’s cutscenes are pre-rendered and then played back as FMVs. Not only does this align with the amount of data on the game’s disc, it also gives evidence for the developer not needing an HDD install, since loading can be hidden behind these videos. Naturally, the cutscenes will still be rendered using the game’s engine, and thus not ‘CG,’ but chances are they won’t be real-time. Of course, the game will feature a massive three-hours of bonus behind-the-scenes footage also.