PSA: Battlefield 2042 Update #2 Is Live Now and It Includes Balance Changes for Weapons and Vehicles

PSA: Battlefield 2042 Update #2 Is Live Now and It Includes Balance Changes for Weapons and Vehicles

As promised yesterday, DICE has released Battlefield 2042 update 0.2.2 across all platforms just in time for the Thanksgiving holiday. The update brought with it balance changes for weapons and vehicles, and fixes for critical issues.

Patch notes are as follows:

Bullet spread has been reduced on all weapons except Shotguns. This should result in better accuracy during gameplay
Increased PP-29 vertical recoil to ensure that the weapon does not overperform when engaging outside of its intended combat range
Resolved an issue where players who were killed close to obstacles such as walls or water were unable to be revived
Resolved instances where players were stuck in a downed state and unable to respawn. We’ve also introduced a hidden timer that will activate after 30 seconds of being in a downed state that will force a redeploy should it be required
MD540 Nightbird Mounted 20mm Cannons – we are reducing the radius at which bullets do damage upon impact, and decreasing their splash damage

Reduced Blast Radius size from 3 to 2
Reduced Inner Blast Radius damage from 1.5 to 0.75

KA-520 Super Hokum – 30mm Cannon (side mount) – we are reducing overall damage and range at which bullets do full damage, while increasing the overall bullet spread

Reduced Blast Radius from 2 to 1.6
Reduced Blast Damage from 20 to 14
Reduced bullet damage before Damage Fall Off starts 18 to 15
Reduced Damage Fall Off distance from 200 to 180
Reduced bullet damage at max Fall Off distance from 8 to 6
Increased bullet range and spread

AH-64GX Apache Warchief and KA-520 Super Hokum – 30mm Cannon – we are reducing the radius at which bullets do damage upon impact, and decreasing their splash damage

Reduced Blast Damage from 20 to 18
Increased the Damage Fall Off for enemies that are further away from the bullet impact center

We reduced the overall damage of the Minigun for all Land Vehicles, alongside bullet damage drop off now starting earlier

Reduced bullet damage before Damage Fall Off starts from 18 to 13
Reduced Damage Fall Off distance from 60 to 40
Reduced bullet damage at max Fall Off distance to 6

Equipped armor type for the LCAA Hovercraft has been adjusted which increases it’s vulnerability against different weapon types
Battlefield Portal – UAV-1

The UAV-1 has been re-enabled within Battlefield Portal
Greatly reduced health regeneration delay and speed
Increased missile damage against vehicles and infantry
The drone is now able to roadkill enemies

Breakthrough matches will now correctly end after the last sector has been captured
Resolved an issue that caused players queued for a match in Battlefield Portal to be sent back to the menu, instead of joining the match when a slot became available
Made general improvements to stability to prevent rare occurrences of game crashing

The next major update will go live in early December.

[Source: EA]

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