David Jaffe left his baby long ago, acting as only consultant on God of War III while he’s busy working on his own studio’s first PlayStation 3 game. For him, playing Sony Santa Monica’s latest game has been a “very cool learning experience,” since he’s been able to look at his baby from an outside perspective for the very first time. Jaffe explains on his blog:
“But it being a great game aside, it is an AMAZING and RARE game design learning opportunity. To play a game based on your initial design formula that you had nothing to do with is eye opening! Because for the first time, I can actually see how the game/God Of War formula feels to a normal player! Before this, I could only go off reviews and player reactions and guesses in terms of gauging just what the game really was and how it felt to play.
You can try to imagine that experience when you make the game but since you know it so intimately, you never really know what it feels like for a normal member of the audience. You never know how others are actually experiencing it. Now I get to see and know and experience that! What a very cool learning opportunity!”
Following this post, Jaffe has now updated his blog with the news that he’s finished the game, and since he had little to do with God of War III we can only advise you to take his following words as sincere:
“Just finished GOD OF WAR III! WOW! What a ride! Thanks Sony Santa Monica for the best game I’ve played in years! Fucking loved it ya’ll! Congrats! It deserves to go super nova!”
There’s certainly a lot of excitment in that comment and though he’ll no doubt soon expand upon those thoughts, he did have this to say on the game’s presentation and production:
“I can say now that visually and production wise, I really don’t think there has EVER been a game that has executed at this level! Presentation and production wise, this is a crazy ass bar raising simply staggering game! And the execution of the story telling process? F***ing fantastic (amazing opening credits)! Amazing job all around!”