Ubisoft’s latest financial call not only revealed the next Ghost Recon, the publisher expressed their want to put multiplayer in most, if not all, of their video games. We’ve already heard that the next Assassin’s Creed will bring online multiplayer to the game for the first time, but it appears that Ubisoft is taking this effort much more seriously for all of its games:
Now on the multiplayer side we made big investments to make sure all our brands could become multiplayer. So we will come with Driver, that will be mulitiplayer; with Splinter Cell, will be multiplayer; Assassin’s Creed as well. Ghost Recon is also multiplayer. And in the multiplayer we don’t only do one side of the multiplayer, but also co-op most of the time. So those games will take full advantage of the ability to play with friends either via the internet or at home, so we are putting lots of emphasis on that subject to make sure that our games can be played by more people together, and we also consider it a key factor for the relationship we will have with our customers on the more long term basis.
That’s why we also have U-Play on the other side to connect our players to us, and it will allow us to do more DLC on those franchises in the meantime while they wait for the future release. And the more we go, the more we think we will have a more permanent relationship with our customers thanks to a certain number of downloadable contents and relationship via U-Play that we will have with our customers. So that will make us have a constant relationship with our customers.
One traditional single-player series comes to mind; Prince of Persia. Could Ubisoft’s next Prince of Persia, The Forgotten Sands, feature competitive or cooperative multiplayer? Maybe not, but we’re sure it’ll be included in the next entrance.