Cervat Yerli, CEO of Crytek — creators of the Crysis franchise — has gone on record to discount console gamers and the way they treat gaming developers for the quality of their work. In an exclusive interview with OXM, Yerli claims that “console gamer gives you two seconds” to decide whether a game is a success or not.
“I simplified it for our guys by saying there is one difference between the PC gamer and console gamer. I said the single most important difference is a PC gamer forgives you for about a minute. A console gamer gives you two seconds. It sucks or it fails and you’re either the top or a flop. They don’t respect any value you put into your development, either it works or it doesn’t work.”
To be honest, I agree with Yerli entirely. It seems as though console owners aren’t as appreciative of the development time that goes into creating a game whether it’s a big time release or a slight failure in terms of quality and gameplay. Despite that, developers should look at this as a challenge to impress console gamers instead of feel bad about failed attempts.