L.A. Noire Continues High-End Claims

Last year, L.A. Noire’s Brendan McNamara revealed that the upcoming 1940s crime drama had a whopping 22,000 pages worth of script to go along with it. At the time, this was considered a crazy claim and many speculated how long it would take to complete a game of that magnitude. After all, McNamara compared it to two full seasons worth of a television series or twelve standard length films.

Today, McNamara is continuing that gross estimation of dialogue with a new claim — that L.A. Noire has over 50 hours of dialogue each gamer can potentially listen to.

“We captured over 50 hours worth of dialogue in total, all using MotionScan — it’s equivalent to about two full seasons of a TV show,” McNamara told IGN. “Each case has its own twists and turns depending on the choices you make, leading you down different paths on your way to cracking the case, giving you plenty of reasons to jump back in and replay the game.”

If these figures end up being true, it kind of clashes in with our Deus Ex article from earlier today when it comes to length of games. Does this type of information automatically sky-rocket L.A. Noire to the top of your list as a must buy? After all, if there is 50 hours of dialogue, the game must take roughly 30+ hours to complete, right?

Let us know below.

Readers Comments (3)

  1. I don’t see why that would mean the game is 30 hours or whatever. Might just mean there are tons of different routes the game can take. Either way sounds good to me.

  2. Awesome. I love that there are still game companies out there willing to focus on the singleplayer instead of just having a 4 hour campaign and focusing on the online. Rockstar is one of my favorite developers so this might be a day one purchase from me.

  3. so in theory this game will take roughly 80 hours to complete? i dont know if i have that kind of time for a story driven game lol sounds amazing though

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