Naughty Dog: The Last of Us is “not a zombie game”

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First impressions based on the first trailer for Naughty Dog’s secret project The Last of Us were overwhelmingly positive; it seems that we’re finally getting the story-driven zombie survival game that we’ve been promised so many times before. As it turns out,though, those sentiments are only half-true.

In a preview on Eurogamer, Last of Us creative director Neil Druckmann and game director Bruce Straley had a chance to dish about what direction they’re taking with the new game.¬†Straley insists that The Last of Us is “not a zombie game.” Druckmann elaborates, saying that “If the game was about the monsters, we would have not showed them. The story’s not about them, so [we thought] let’s get it out of the way.”

Instead, the story would focus on the interaction between the two main characters — Joel and his 14-year-old daughter, who has no memory of a pre-apocalyptic world — ¬†rather than the fungal mutants that threaten them at every turn.

“This is going to sound corny and it might not appeal to gamers, but I would say it’s a love story,” says Druckmann. “It’s not a romantic love story, it’s a love story about a father-daughter-like relationship.”

There’s plenty more interesting insight, so be sure to check out Eurogamer’s full preview.

Source: Eurogamer

Readers Comments (2)

  1. Malcolm Spinedi December 13, 2011 @ 19:54

    Happy to hear this. ND has a great history of making awesome stories that making great games really memorable. I already can’t wait for this game.

  2. This sounds rather interesting. I have complete faith in ND pulling this off like they did with all of their other awesome games

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