At the start of this generation of gaming, many gamers questioned Sony’s decision to pioneer Blu-ray disc into gaming at the cost of a more expensive gaming console. However, four to five years into the generation, developers are now finding out that DVD as a medium for gaming is quickly becoming extinct.
While Lost Planet 2’s producer, Jun Takeuchi, was one of the first to step up and insult the medium as a means for gaming, it would appear the problem is resurfacing with yet another developer. This time around, Castlevania: Lords of Shadow developer, Dave Cox, explains to Xbox World 360 magazine of LoS is going to have to ship on two discs for the 360 due to size limitations.
Cox also believes that this problem is going to increase as the generation continues and games grow larger.
“Microsoft actually sent their tech guys to the studio to see the game and look at [how we’re] compressing it, but they said: ‘Okay, it’s good. You’re doing all you can.’ I think it’s something Microsoft are going to experience more and more – that they need to help developers overcome the storage problem.”
He added: “I mean, each console has it’s own issues [360’s smaller disc capacity and PS3’s slower loading times], but you have to work around them.”
It’s amusing to watch guys like Aaron Greenberg continually stand by the ideology that the 360 doesn’t need a superior storage medium for its games, but when developers that produce content for your console start feeling otherwise — it’s a problem.